Diagrams of the 4 main patterns proposed by
Donna Spencer, as well as her 4 combination patterns and 1 audience-contributed IA pattern.
This presentation was given by Donna Spencer at the IA Summit 2010, in Phoenix,
AZ. You can View her presentation on
Slideshare and Listen to the Boxes and Arrows Podcast.
Presentation Description:
"We have patterns for buildings, patterns for interaction design, and patterns
for software development. But are there patterns for information architecture?
Of course there are - patterns emerge from use, and there certainly are enough
information architectures around to identify a set of patterns.
This presentation will describe a wide range of commonly-used information
architecture patterns, including hierarchies small and large, different types
of database structure, hypertext, subsite models, sites with multiple entry
points and ways of combining these (and more that I discover before April).
For each I will describe the core elements of the pattern, discuss the most
appropriate uses and show real-world examples.
Understanding the different patterns will help attendees to select the most
appropriate structures for their content."
1. Hierarchy
- Good for:
- Small sites – little need for anything else
- When you are guiding, allowing people learn more
and more detail
- The relationship between content chunks is naturally hierarchical
- broader and narrower (less and more
detail)
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2. Database
- Content chunks are independent
- There are relationships, but
not dependent on each other
- Good for:
- Single ‘product’ with consistent structure
- Storing content once, display it in many
ways
- VERY expandable structure, unlike
hierarchy
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3. Hypertext
- No planned structure (very different from #1 & #2)
- Content is linked together in
context
- Good for:
- Content not known in advance
- (i.e. good for
creating documentation)
- Developing content
domains
- Collaborative work
- Main challenge ‐ knowing what is available to link to
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4. Linear
- Not IA examples:
- Transactional things (wizards, purchase
process)
- Breaking articles up like this is NOT a
good use.
- Application Workflows
- When does this make sense for an IA content type?
- If you
must learn 1 thing 1st before learning a 2nd thing
(Sequential).
- But don't lock people into this structure, unless it is
CRUCIAL to their task.
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Combinations of 1-4
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5. Simple hierarchy & Simple database
- Very common pattern
- Basic heirarchy + Some sections have structured content
- Good for a wide range of medium sites that have a need for
some database‐style content
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6. Catalog
- Particular instance of hierarchy + database (#5)
- Spool's idea
- Pile of content (structured)
- Gallery
pages (lets you into content)
- Department pages (lets
you into galleries)
- Store pages (lets you into
department)
- Like any database, able to be expanded really easily.
- Hierarchical size depends on how much content you have (doesn't have
to have store/department pages, but then again, it may have extra
levels)
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7. Sub-sites
- Good for big organisations with lots of
separate
topics/responsibilities
- may have own web team
for each sub-site
- especially those needing one
visual brand
- example:
government
- Subsites may have a consistent structure/pattern or
vary
- Need to decide how often people need to cross between subsites
- GOAL of Homepage: help people get to sub-site they
seek.
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8. Focused entry points
- Problem: how to organize content
- Organize it one way, BUT then: provide entry points for other
people. Examples:
- Audience Entry point
- Specific
Topical Entry point
- Task-based Entry
point
- Both-And
- Often, users are interested in specific topic, not whole sub-site or
entire hierarchy topic.
- Often done manually, not generated by metadata or tags unless its
big enough.
- VERY common on University sites.
- Example: gives audiences an
overview, instead of having to visit every department
page
- Highlights that lead deeper
- Often
written manually
- my term: org-chart-itis
:)
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9. Hub and Spoke
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Dan Brown's Comment: These are IA
-
structural/information patterns, not just
-
navigation patterns.
Other Comment: Different people start & end
different places in IA
-
Structures (Big picture Patterns)
-
Problem definition (& Users)
Donna: "It's 5:45 and Beer O'Clock!"
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